Rust Tools
Calculators and utilities for Rust players. No downloads, no tracking – just tools.
Rust Tools
Calculators and utilities for Rust players — raid costs, upkeep, smelting, electricity and more. No downloads, no tracking, just tools.
💥 Raid Calculator
Calculate resources needed to raid
💥 Sulfur Calculator
Calculate raid costs in sulfur
🏚️ Decay Calculator
Calculate time until your base decays
Furnace Calculator
Calculate smelt times and fuel needed
Upkeep Calculator
Calculate TC daily upkeep costs
Recycler Calculator
See what you get from recycling
📜 Scrap Calculator
Calculate scrap costs for research & workbenches
Electricity Calculator
Calculate power requirements
⛽ Fuel Calculator
Calculate fuel consumption
🧪 Mixing Table
Tea brewing recipes and effects
🗺️ Grid Converter
Convert map coordinates to grid squares
🛢️ Oil Refinery
Crude oil to low grade conversion
⛏️ Excavator Calculator
Calculate excavator yields
🐴 Horse Stats Calculator
Calculate horse breed values
🛋️ Comfort Calculator
Calculate comfort level from items
🌱 Farming Calculator
Calculate crop growth times
Armor Calculator
Compare armor protection values
⏰ Event Timers
Respawn times for server events
🏛️ Monument Guide
Keycards and fuses needed
Water Purifier
Calculate water purification times
Projectile Calculator
Bullet drop at distance
Workbench Timer
Craft times and queue planning
🧬 Seed Gene Calculator
Calculate crossbreeding results and find optimal gene combinations
Gaming Tools
Browser-based utilities for gamers — sensitivity converters, reaction tests, DPI and more. No downloads, no tracking, just tools.
Sensitivity Converter
Convert mouse sensitivity between games
🖱️ DPI Calculator
Calculate your eDPI and cm/360°
Reaction Time Test
Test your reaction speed
🎮 Steam ID Converter
Convert between Steam ID formats
------Aim Trainer
Practice your click accuracy
🖱️ CPS Test
Test your clicks per second
👁️ FOV Calculator
Convert FOV between aspect ratios
Crosshair Generator
Design and preview custom crosshairs
💬 Discord Timestamp
Generate Discord timestamp codes
Set date & time
⏱️ Input Lag Estimator
Estimate your total system latency
🖥️ Frame Time Calculator
FPS to frame time conversion
⌨️ Key Press Tester
Test your keyboard inputs
🔫 Recoil Trainer
Practice your spray control
and pull DOWN to counter the climb
The Arcade
Built for the Rust nights — furnace smelting, cargo inbound, raid cooldown. 10 browser games with leaderboards to kill the wait.
SNAKE
Eat. Grow. Don't bite yourself.
TETRIS
Stack blocks. Clear lines. Survive.
SPACE INVADERS
They're coming. Shoot them first.
BREAKOUT
Paddle. Ball. Break everything.
ASTEROIDS
Spin. Thrust. Blast space rocks.
FLAPPY BIRD
Tap. Flap. Rage quit.
FROGGER
Cross the road. Don't get squished.
SIMON SAYS
Watch. Remember. Repeat.
2048
Slide. Merge. Chase the tile.
MEMORY MATCH
Find pairs. Race the clock.
Survivor's Starter Guide
You spawn on a beach with a rock and a torch. Everyone does. Here's how you go from that to an AK, a base, and a reason for the neighbours to fear you — the fast way.

Your First Hour
The opening is always the same: turn that rock into tools and get a roof over your head before you pick a fight.
- Hit trees and stone until you can craft a Stone Hatchet + Pickaxe. Grab ~30 cloth off hemp plants.
- Drop a sleeping bag and build a hidden 1×2 in the forest — away from roads and monuments. Key-lock it, add an airlock (two doors), stock the Tool Cupboard.
- Craft a bow (200 wood + 50 cloth, no workbench) — it's the great equalizer against early geared roamers.
- Farm your first scrap from roadside barrels and safe low-tier monuments, then recycle components at any recycler.

Early · Mid · Late
Every wipe is a compressed civilisation arc. The only variables are how fast you move and how many hands you've got.
- Early (hours 0–8): stone tools → hidden 1×2 → first scrap → Workbench 1. Don't monument, don't fight.
- Mid (day 1 evening → day 2–3): guns online, base upgraded to stone/sheet metal, furnaces stacked, Workbench 2 → satchels → first eco-raids.
- Late (day 3+): Workbench 3, AK-47, C4 and rockets, monument dominance, and a real raid economy.

Workbenches & the Tech Tree
Three workbench tiers gate everything. WB1 opens your first real loadout, WB2 brings Thompson/SAR and satchels, WB3 is the endgame — AK, C4, rockets, HQM armour.
There are two ways to learn a blueprint, and they fight over the same scrap:
- Tech Tree — spend scrap to unlock items along a path, no item needed. Best when you're rich in scrap but unlucky with loot. Beeline what you want; don't clear a whole tier.
- Research Table — drop an item you looted + scrap to learn it directly. Cheaper when you already found the thing.

Monuments Are Your Engine
Scrap sets your pace, and monuments are where you farm it. They tier up by keycard and radiation:
- Tier 1 (early): Gas Station, Supermarket, Mining Outpost, Lighthouse, Harbor — safe, no rad, free green cards. ~150–300 scrap each.
- Tier 2 (mid): Junkyard, Train Yard, Airfield, Sewer Branch — green→blue→red card puzzles, mild rad, PvP starts here.
- Tier 3 (late): Launch Site, Military Tunnels, Oil Rig, Cargo Ship — elite crates, heavy scientists, Bradley, and a radiation gate you need gear for.

Raiding & Defense
Raiding is a sulfur economy. Satchels at WB2 are the cheap entry; C4 and rockets at WB3 are the real thing. Every wall costs the same boom on 1× or 2× — gather rate speeds up your farm, never the raid cost.
- Defending: honeycomb your walls, run an airlock, and don't put loot in the first room. Depth beats thickness.
- Attacking: soft-side walls (they take less boom), pick your target's weak wall, and raid off-peak when they're offline or asleep.
- Always keep that off-base stash. The best defense against a bad raid is having somewhere else to respawn with a kit.
Playing on The Hempire
Five servers, one rule that never bends: no pay-to-win, ever. Nothing you can buy gives you an edge in a fight — it's all earned.
Large / Medium / Small are pure vanilla (1× gather). Medium 2× doubles your farm for faster, punchier wipes. Sandbox is creative mode — build, test, mess around, no stakes. Vanilla servers wipe the first Thursday of the month; Medium 2× runs biweekly.
Be cool to fresh spawns, don't cheat (we spectate and we combat-log), and if something breaks, report it on the Problems page. Now go build something worth raiding.






